![]() The result was last year's NFS: Hot Pursuit, perhaps the best arcade-racer ever. Then Electronic Arts finally entrusted the franchise to its best in-house arcade racing game developer, the legendary, Guildford-based Criterion, of Burnout fame. ![]() For years, Need For Speed was the games industry's equivalent of Justin Bieber – insanely popular despite lacking any discernible merit beyond an obscenely huge marketing budget.
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